Broken Squares (online version) is a virtual team building activity delivered via the custom online
experientiallearningtools.com platform. It was designed to work in the same way as our physical
Broken Squares activity and therefore provides opportunities to be used in a hybrid session where some participants might be virtual and some physically working together in the same room.
Broken Squares game success is dependent upon building relationships between team members, an awareness of what others need and a willingness to offer resources without any verbal communication. This makes it an ideal Emotional Intelligence training activity. This activity helps develop learners’ problem solving and virtual team building skills, as well as improving general trust in professional relationships within interdependent virtual groups.
To be successful there are two general group norms that each online team (4 per team) must adhere to:
- Pay attention to what other team members need as much to what you need
- No one is finished until everyone is finished
Broken Squares is effectively an online exercise based on ‘giving’ and the included training activity review focus can easily move to individuals and their feelings, actions and decisions. The message of ‘being aware of what other virtual colleagues need’ can then be translated into their workplace behaviours.
This online version is supplied on a one year (optionally renewable) licence basis, and can work with up to four separate groups with between 2x and 4x participants in each group (plus an optional observer), and therefore work with up to 20 x participants in one Session. The licence provides for unlimited use of consecutive Sessions within the licence term - add multiple licences for larger groups (>20) who need to work simultaneously in multiple Sessions.