Education setting

Remote learning tools for Universities, Colleges and Schools.

Modern learning is not limited to lecture halls and classrooms. Experiential Learning Tools gives educators access to high quality activities for remote learning.

Empowering students for the professional world

Bridging the gap between academic achievement and professional readiness, our experiential learning tools are designed to equip students with critical skills sought after in the workforce. We address the growing demand for practical skills like effective communication, teamwork, and problem-solving, which are vital for future success. Enhance your educational programs to prepare students not just for graduation, but for life beyond campus.

Example of ELT

Fostering active and collaborative learning

Our experiential activities redefine learning by shifting the focus from teacher-led instruction to student-centered discovery. We emphasize REALS (Rich Environments for Active Learning) to foster an engaging learning landscape where students actively participate, collaborate, and solve problems, mirroring real-world scenarios. This approach not only deepens understanding but also enhances the overall learning experience, making students active participants in their educational journey.

Example of ELT

From the ELT Blog

We post regular content on our blog such as learning design, industry insights and case studies. Check it out and see how you can apply Experiential Learning techniques in your organisation.

Unlock your learning potential with our free eBook

Subscribing to our newsletter not only keeps you updated with our latest activities, tools, and learning strategies, but also gives you a free copy of our eBook - "How to Use Experiential Learning Methods Online: A Comprehensive Guide".

The eBook is packed with insights and strategies to enhance your learning skills.

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Sample some of our activities you could use

Broken Square
2 - 20 participants

Broken Square

Building relationships between team members, an awareness of what others need and a willingness to offer resources without any verbal communication.

Emergency Delivery
3 - 20 participants

Emergency Delivery

Two-stage business-based decision-making challenge that initially requires individuals to process information, then contribute to the creation of a workable team strategy

Seeing The Point Online
2 - 20 participants

Seeing The Point Online

Problem solving and creative thinking skills. It's ideal to use as an introductory or ice-breaker activity to develop innovation skills.

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